As the internet sinks into Cyberpunk 2077 hype, I settled on a different RPG released last week: Monster Sanctuary (it’s also a Metroidvania so of course I’m playing it). It's actually been in early access for quite a while but the full release dropped on Dec 8th and that’s when I started playing. I had … Continue reading Monster Sanctuary – tips for the last couple bosses
My Xbox Game Pass (PC) Experience and Backlog – 11/12/2020
We've entered the new console generation this week with the release of the PS5 and Xbox Series X/S, and this generation seems to be one of subscription services like Xbox Game Pass and PlayStation Now. At the very least, Microsoft seems to be pushing Game Pass hard, especially right now in which Halo Infinite has … Continue reading My Xbox Game Pass (PC) Experience and Backlog – 11/12/2020
ErgoDox EZ Struggles – Part 2 – Dishonored 2
To be honest, I don't often play games with a keyboard and mouse because I tend to prefer using a controller. Dishonored 2 happens to be the only one I've played recently and it's a pretty fun game, so I figured I'd also use this opportunity to write a little bit about it. (This post … Continue reading ErgoDox EZ Struggles – Part 2 – Dishonored 2
ErgoDox EZ Struggles – Part 1
As much as I loved the rainbow LED lights and the super obnoxious click-clacks of blue switches on my previous keyboard, I decided the pick up and try out the ErgoDox EZ. My primary motive here was that I seem to often have pain and discomfort in my pinkies. I dislocated my right pinky back … Continue reading ErgoDox EZ Struggles – Part 1
Spiritfarer – Saying Goodbye (Spoiler Free)
Saying goodbye to Spiritfarer feels like saying goodbye to one of the spirits. I feel fulfilled and ready to move on and yet, I have a strong longing for more. Okay let's back up a little bit. What is Spiritfarer? It's described as a "cozy management game about dying". You play as Stella, a young … Continue reading Spiritfarer – Saying Goodbye (Spoiler Free)
BABA IS YOU, but sometimes WALL IS YOU
Baba is You is a puzzle game with an interesting concept that I've been playing on-off since early this year. The entire game is based around a clever mechanic of pushing rules apart and together: manipulating the rules and objects of each level. Here, the level starts with the rules "FLAG IS WIN", "BABA IS … Continue reading BABA IS YOU, but sometimes WALL IS YOU
Adagio’s Fandom Tea (feat. Fire Emblem: Three Houses and Uncle Iroh)
Is this blog post really just an excuse to post aesthetic tea photos and Uncle Iroh quotes? ...Probably? Also, I like tea. For someone who isn't supposed to be consuming caffeine, I own an absolutely insane amount of tea, as shown here. This is just what I have on this shelf right now. There are … Continue reading Adagio’s Fandom Tea (feat. Fire Emblem: Three Houses and Uncle Iroh)
Mini Reviews From My Metroidvania Binge
Yup. I'm back on my blog writing about Metroidvanias... again.... I've been trying to fill the Hollow Knight shaped hole in my heart and I'm only partially joking when I say that. Also, I got my hands on a copy of Circle of the Moon. Also, I am trash and a hopeless addict. This list … Continue reading Mini Reviews From My Metroidvania Binge
The Great Good Thing by Roderick Townley (not a review)
"At last the book was ready, complete with a short preface explaining that this was "a story my mother used to tell me at bedtime, when I was a girl. She said it was from a book that had come to her grandmother as a gift early in the last century. Although no copy has … Continue reading The Great Good Thing by Roderick Townley (not a review)
A Discussion On Playing Games “Efficiently” (Min-Maxing)
Note: This is a blog post primarily on Final Fantasy XII: The Zodiac Age, Animal Crossing: New Horizons, and a little bit of Stardew Valley. The term min-maxing refers to a method of maximizing one's strength while minimizing weaknesses. Supposedly, this term originates from pen-and-paper RPGs such as Dungeons and Dragons, but I wasn't able … Continue reading A Discussion On Playing Games “Efficiently” (Min-Maxing)